Until now, Pearl Abyss has maintained a low profile when it comes to this latest title. Crimson Desert will most likely have a year jam-packed with a ton of information as the season approaches, with a release window set for Winter 2021. However, with the announcement of the latest gameplay trailer, players now have some details on what players should expect this widely awaited title to be published. The entire Maestone system reminds me of the skill system in Path of Exile, where skills are bound to these gems rather than directly to a character.Crimson Desert is yet to be issued a definite release date. Any general goods NPC can upgrade a Maestone. For example, a 3% passive Maestones become 4%. When you have three Maestones of the same type, you can upgrade them to +1, which will make them more effective. After that, you’ll have to go recharge them for 10 DPs.Įach character has three slots for active Maestones and four for passive Maestones. Active Maestones always trigger the condition, but can only be used 10 times. The Maestones can be upgraded to make that chance higher. For example, a passive Maestone can trigger a 3% chance of increased damage against enemies. Passive Maestones give characters a 3% chance of triggering certain conditions. There are two different types of Maestones: passive and active. Maestones can help players make up for any weaknesses their character may have. Maestones are special stones found in Maestia that can be used to increase a character’s performance. While these are nice features, I felt it was a little too convenient. There’s even an option to equip HP/MP potions to be used automatically after health drops below a certain point. Players are also able to click a button and go directly to items, NPCs, or monsters they need for a quest. At times, the interface felt hard to navigate, and the look was a little dated. Maestia gives players the options between using the WSAD keys or point-and-click to move their characters around. Out of everything, the music in Maestia is what kept me interested the most. The music had a lot of variety and always fit the mood. I really felt like the developers took their time working out the details. While the game's generic fantasy theme felt similar to other games, Maestia did it better than most. The textures added a striking amount of detail to everything, the buildings were to scale, and the environment is full of plant life that makes the scenery really stand out. The graphics had some variety, with expansive maps that made me feel like there were a lot of places to go. Hire NPC mercenaries to fight alongside your character or hire actual players to act as your mercenaries (when they're offline!).Īfter playing around with Maestia, I had some mixed feelings. Hire Mercenaries – no need to adventure alone.Use DPs to buy Maestones to enhance your character. Divinity/Maestone System – earn Divinity Points (DPs) by praying, killing enemies, and participating in PvP. Conquer Dungeons – play through dungeons in either Normal, Expert, or Time Attack modes.4 Classes – choose from the unique classes of Clerics, Mages, Rangers, or Warriors.Maestia's more interesting features are its Maestia system, where players equip gems that give various active and passive abilities, and the its varied skill trees. The game features a unique dual progression system where players earn both experience and divinity points for killing enemies. Maestia is a world where two factions are trying to defeat an enemy known as “The Dark Lord.” Players must choose between the Goddess-orientated Temple Knights, or the Superion Guardians. Maestia: Rise of Keledus is a semi-realistic fantasy MMORPG.
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